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iOcean Interactive logo

iOcean Interactive

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LoadingAdd to My Apps
PriceFree
CategoryEducation
Version1.0.0
DeveloperCreative Gaming and Simulation - NSU
Added11 months ago
App Views11 views
Votes0 votes
Google Rating5
Ratings17
by On August 1, 2013
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iOCEAN is a 3D educational app developed to supplement high school oceanography. It is intended as a resource for students and provides a fun way to learn through interactive visualization. GAMEPLAY iOCEAN: - includes three areas of learning: the globe, the bookcase, and the fishing area - the globe provides information on the world's oceans and seas - the book case provides access to the history of oceanography through various book selections - the fishing area contains activities to learn about salinity and salinity testing as well as clam shells and starfish. - the fishing activity allows you to fish for ocean life and learn about what you catch iOCEAN was developed through a partnership between the Creative Gaming and Simulation lab at Norfolk State University (NSU) and WHRO Education. It is made possible by an Enhancing Education Through Technology competitive grant from the Virginia Department of Education. iOCEAN was developed by Norfolk State University project team: Dr. Rasha Morsi, Bratislav (BaTo) Cvijetic, Cory Hornsby, and Michael Chase WHRO Education project team: Mitzi Fehl and Meagan Taylor-Booth SOL content was developed by VA educators through WHRO Education. This application addresses the following Virginia Standards of Learning for Biology: BIO.6a, BIO.6c, BIO.6dThis application addresses the following Virginia Standards of Learning for Earth Science: ES.10aResearch was conducted at the Creative Gaming and Simulation Lab at NSU. Web: http://cgs.nsu.edu; Contact: rmorsi@nsu.edu and 757-823-0047 CREATIVE GAMING AND SIMULATION LAB BACKGROUND The Creative Gaming and Simulation lab (CGS) is a 3700 sq. ft. facility housed in Marie V. McDemmond Center for Applied Research (MVMCAR) at Norfolk State University. CGS specializes in Modeling, Simulation, Visualization, and Training Technologies (MSV&TT) research and development in areas that include game-based and interactive web-based applications as well as interactive training solutions for education, industry, and government.

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