It wasn’t long ago that Triniti Interactive brought Call of Mini: Zombies to Google Play and now they’re back with another blocky shooter called Call of Mini: Sniper. Whereas the original Call of Mini was all about getting down and dirty the new sequel is all about sniping. Call of Mini: Sniper puts you to work guarding safe houses from hordes of the undead. You don’t have to worry about getting eaten like in the original, but you will have to protect the compounds because if one zombie gets through its game over. Controlling your mini sniper is easy as you’ll just pan around, tap to zoom, and hit the button to fire. I will say that it did feel a little off at times when I was trying to fire, but it could have just been my antsy trigger finger… not sure about that yet. As for your arsenal you’ll get 21 different weapons to use from your Snipers perch and you’ll get to use them on 6 different types of zombies. I noticed quite a few from the first game, but there seem to be a few new zombies as well. Call of Mini: Sniper is a nice addition to the Call of Mini franchise, and so far it’s been a lot of fun to play. As mentioned, I have had some control issues but it may just be on my end; there’s really not enough feedback out there to make a call on that yet. Call of Mini: Sniper is currently only available on the Amazon App Store, but if you don’t have access to Amazon I’m sure it will be available on Google Play in the coming weeks. If you’re ready to give it a go you can pick up Triniti Interactive’s Call of Mini: Sniper for $1.99 on Amazon.

Call of Mini: Sniper

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