Sugar. It was a luxury back in the 18th century, and now it’s a substance in a physics-based Android Game by the name of Sugar, Sugar. The concept behind Sugar, Sugar is a simple one. Each level has a sugar spout, and your job is to fill cups up with the sweet substance as quickly as possible. You’ll do this by drawing lines that help to direct the flow of sugar which is pretty simple until colored sugar and filters come into play. There’s also a limited amount of sugar per level so you’ll need to think quickly as the levels progress. Sugar doesn’t spoil, and we’re not going to spoil the game for you as there are plenty of surprises in store in the wonderful world of Sugar, Sugar. By the numbers, Sugar, Sugar offers up 35 levels of sugary fun, and there’s even a Sandbox mode that lets you play with the sweetener til your heart’s content. The level count may be a little low for some gamers, but what Sugar, Sugar lacks in depth it makes up in style. It’s one of the coolest games I’ve played from a stylistic standpoint, and it reminds me of Ocean’s Eleven which certainly isn’t a bad thing. You’ll see what I mean once you hear the mellow soundtrack, and see the level transitions. Very, very cool. I stumbled across Sugar, Sugar a few days ago, and just got around to giving it the “15-minute” challenge this morning. Needless to say, it passed with flying colors and Sugar, Sugar is cooler than the other side of the pillow. As mention, the only drawback to the game is with the level count. 35 levels are nothing to sneeze at, but you may be left with a bit of a sugar crash once you’re through as you’re going to want more. Sugar, Sugar is the type of game I love to find on Google Play, and I hope others will enjoy it as much as I have. You can pick up Bart Bonte’s Sugar, Sugar for $0.99 on Google Play.